50 LAION's-Got-Talent voices × 3 reference conditions × EN/DE, plus named-reference fair-text groups and an n=1000 scaling sweep. Every clip scored with invWER (Parakeet-TDT-0.6b-v3) and VoiceCLAP blend + genuineness heads; ranked by reward = invWER · (norm·genu + norm·blend).
Across all 300 base cells, the best-of-100 take beats the reference it was cloned from in 100% of cases (uplift +0.808 reward). The cloned reference speaks different words than the eval script, so its invWER is low by construction — best-of-N reliably recovers an on-script, high-quality take.
| condition | n | best reward | mean reward | best invWER | uplift | ↑ |
|---|---|---|---|---|---|---|
| orig (raw LGT ref) | 100 | 0.821 | 0.396 | 0.866 | +0.803 | 100% |
| emolia_vc | 100 | 0.902 | 0.332 | 0.895 | +0.886 | 100% |
| testref_vc | 100 | 0.756 | 0.314 | 0.878 | +0.736 | 100% |
| lang | n | best reward | best invWER | uplift |
|---|---|---|---|---|
| EN | 150 | 0.745 | 0.936 | +0.714 |
| DE | 150 | 0.908 | 0.823 | +0.902 |
German scores higher on reward (stronger blend/genuineness) while English scores higher on invWER — the ASR transcribes English more cleanly, but the VoiceCLAP heads rate the German takes as more genuine.
Sidon speech restoration (w2v-BERT 2.0 + DAC, 16→48 kHz) was applied to a deterministic 50% of groups before scoring — 12,923 clips restored and scored paired against their raw versions. The verdict: restoration does not help best-of-N selection.
| metric | raw | Sidon | Δ (Sidon − raw) | % clips improved |
|---|---|---|---|---|
| invWER | 0.734 | 0.733 | -0.000 | 5.7% |
| blend | 2.219 | 2.177 | -0.042 | 42.1% |
| genuineness | 1.279 | 1.313 | +0.035 | 55.5% |
| reward | 0.343 | 0.343 | -0.001 | 44.4% |
On the best-of-N pick per cell, Sidon reward is -0.019 vs raw (Sidon wins in only 44.7% of 132 cells). Restoration slightly lowers VoiceCLAP blend similarity while marginally raising genuineness — the two nearly cancel, leaving reward flat. For this pipeline, Sidon is a cost with no scoring benefit; its value would be in output audio quality, not selection.
Measured on the real run, per stage. ASR dominates end-to-end cost — the VoiceCLAP scoring heads are effectively free next to Parakeet decoding.
Expected best-of-k reward as a function of how many of the 1000 takes you sample (bootstrap over random subsets). Reward keeps climbing all the way to 1000 — with clear diminishing returns, but no plateau before the ceiling.
Going 100 → 1000 takes lifts best-of-k reward by +0.138 (+17.5%). The marginal gain shrinks from +0.049 (50→100) to +0.010 (900→1000), but 95% of the 100→1000 gain is not reached until k = 1000 — so within this budget, more samples still pay off. The knee is around k ≈ 300–500, where you capture most of the gain at a quarter of the compute.
Three DramaBox emotional prompts — fear/terror, bliss, vulnerable love — 3 sentences each, EN + DE, cloned onto each named voice. Best-of-100 per (voice × emotion × language).
| voice | n | best reward | best invWER | uplift |
|---|---|---|---|---|
| samantha | 6 | 1.050 | 0.947 | +1.050 |
| dragon | 6 | 0.917 | 0.928 | +0.905 |
| chris | 6 | 0.793 | 0.814 | +0.780 |
| orc | 6 | 0.792 | 0.930 | +0.792 |
| goblin | 6 | 0.714 | 0.900 | +0.712 |
| emotion | n | best reward | best invWER |
|---|---|---|---|
| vulnerable love | 10 | 0.893 | 0.906 |
| fear / terror | 10 | 0.851 | 0.936 |
| bliss | 10 | 0.815 | 0.870 |
Samantha clones best (reward 1.05, invWER 0.95); goblin is hardest (0.71). Across voices the tender-love prompt scores highest and bliss lowest — the model lands intimate delivery more reliably than sustained elation.